hode README Release version: 0.2.9c ------------------------------------------------------------------------------- About: ------ hode is a reimplementation of the engine used by the game 'Heart of Darkness' developed by Amazing Studio. Datafiles: ---------- The original datafiles from the Windows releases (Demo or CD) are required. - hod.paf (hod_demo.paf, hod_demo2.paf) - setup.dat - *_hod.lvl - *_hod.sss - *_hod.mst See also the 'RELEASES.yaml' file for a list of game versions this program has been tested with. Running: -------- By default the engine will try to load the files from the current directory and start the game from the first level. These defaults can be changed using command line switches : Usage: hode [OPTIONS]... --datapath=PATH Path to data files (default '.') --savepath=PATH Path to save files (default '.') --level=NUM Start at level NUM --checkpoint=NUM Start at checkpoint NUM Display and engine settings can be configured in the 'hode.ini' file. Game progress is saved in 'setup.cfg', similar to the original engine. Controls: --------- Keyboard: D - Shoot F - Run G - Jump CD32 compatible gamepad is supported Credits: -------- All the team at Amazing Studio for possibly the best cinematic platformer ever developed. Amiga 68k port by Artur Arti Jarosik based on WOS sources by Cowcat that are based on Xbox1 SDL1 sources by ModernVintageGamer Tested on Vampire computers Contact: -------- Gregory Montoir, cyx@users.sourceforge.net URLs: ----- [1] https://www.mobygames.com/game/heart-of-darkness [2] http://heartofdarkness.ca/