Short: Signetics-based machines emulator Author: amigansoftware@gmail.com (James Jacobs) Uploader: amigansoftware gmail com (James Jacobs) Type: misc/emu Version: 30.0 Requires: OS3.9+BB2/3.2, 68020+, 28Mb RAM Architecture: m68k-amigaos >= 3.9.2 Kurz: Signetics-basierter Maschinen Emulator URL: http://amigan.1emu.net/releases/ AmiArcadia and WinArcadia are multi-emulators/assemblers/disassemblers of these machines: * the Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (c. 1982); * the Interton VC 4000 console family (Acetronic, Cabel, Fountain, Hanimex, Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace, Waddingtons, etc.) (c. 1978); * the Elektor TV Games Computer (1979); * PIPBUG- and BINBUG-based machines (EA 77up2, EA 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (1977-1978); * the Signetics Instructor 50 trainer (1978); * the Central Data 2650 computer (1977); * the Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria (1979-1981); * the Malzak 1 and 2 coin-ops by Kitronix (c. 1981); * the Chaos 2 computer (1983); * the Dolphin trainer (1977); * the PHUNSY computer (c. 1980); * AY-3-8500/8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen TVG-201, etc.) (1976-1977); * the Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984); * the MIKIT 2650 trainer (1978); and * the VTech Type-right machine (1985). Features include: ReAction GUI, load/save states, windowed and full- screen modes, CPU tracing, trainer, drag and drop support, graphics scaling, automatic load/save of configuration/game, keyboard/joystick/ gamepad/paddle/mouse/trackball/Vision-dapter support, autofire, turbo mode, gameplay recording/playback, sprite demultiplexing, help windows, source code, real-time debugger, frame skipping, redefinable keys, save screenshots (7 supported formats), REXX port, network play (IPv4 and IPv6), real-time monitor, locale support, game selection sidebar, text-to-speech, printer output, artefacting, support for ZIPped games, clipboard support, palette editor, tone retuning, high score management, force feedback, sprite editor, 3D, assembler, disassembler, CALM support, Scale2x/3x/4x and HQx filters, animation recording (5 supported formats), sound recording (8 supported formats), horizon dejittering, tape decks (4 supported formats), RetroAchievements support, floppy disk drive emulation. The supported languages are currently English, Dutch, French, German, Greek, Italian, Polish, Russian and Spanish. Changes since V29.51: Summary: * BINBUG: added preliminary FD1771 floppy disk drive emulation. * Added "Tools|Floppy disk drive..." subwindow. * Debugger: added EXTRACT command. * Pong: added robot mode. * PHUNSY: added support for "Settings|VDU|Blanking areas?". * Miscellaneous improvements and bug fixes. * Miscellaneous improvements and bug fixes. Details: binbug: fixed a bad byte in vhsdos dump. improved pseudocode for TMI/TPSL/TPSU instructions. binbug: added preliminary FD1771 floppy drive emulation. debugger: added EXTRACT command. added "tools|floppy disk drive..." subwindow. aa: split periph.c from aa-subwin.c. split disasm.c from 2650.c. wa: "file|register filetypes..." subwindow: added support for RAW files. assembler: now accepts SPA synonym. phunsy: added support for "settings|vdu|blanking areas?" option. now restricts region changes to machines where it actually makes sense. binbug: improved keyboard emulation. assembler: now handles source code with CR-only line endings. assembler: now supports eg. "DATA H'1,23,4,56,78,9,AB,c,de,F'" notation. assembler: fixed bad parsing of eg. A' ' . debugger: certain valid 16-bit literals and symbols could be flagged as errors. wa: fixed: input could go to guest and debugger in some circumstances. binbug: added knowledge about 10 new games. binbug: changed default bios to V3.6. pong: added game-specific help. pong: added robot mode, including user-adjustable speed. aa: pong: fixed: changing from one machine to the other with the DIP switch editor open could crash it. localized various strings. assembler: fixed: single-character A'X' tokens were not parsed correctly.